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Recon - Acquire or Enroll Mac OS X Computers. Casper Admin - Upload packages, scripts, and printers to your server. Casper Imaging - Image hard drives with the configurations in Casper Admin. Composer - Build PKG and DMG packages. The goal of this group is to break down that barrier and provide a large database of free software for Mac OS to enhance your Mac experience. Ranging from comic book readers to programming editors, chess to media centers, our team has taken the time to review and recommend the best free software for Mac OS.
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Python on a Macintosh running Mac OS X is in principle very similar to Python onany other Unix platform, but there are a number of additional features such asthe IDE and the Package Manager that are worth pointing out.
4.1. Getting and Installing MacPython¶
Orion stars casino. Mac OS X 10.8 comes with Python 2.7 pre-installed by Apple. If you wish, youare invited to install the most recent version of Python 3 from the Pythonwebsite (https://www.python.org). A current “universal binary” build of Python,which runs natively on the Mac’s new Intel and legacy PPC CPU’s, is availablethere.
What you get after installing is a number of things:
A
Python3.9
folder in yourApplications
folder. In hereyou find IDLE, the development environment that is a standard part of officialPython distributions; and PythonLauncher, which handles double-clicking Pythonscripts from the Finder.A framework
/Library/Frameworks/Python.framework
, which includes thePython executable and libraries. The installer adds this location to your shellpath. To uninstall MacPython, you can simply remove these three things. Asymlink to the Python executable is placed in /usr/local/bin/.
The Apple-provided build of Python is installed in/System/Library/Frameworks/Python.framework
and /usr/bin/python
,respectively. You should never modify or delete these, as they areApple-controlled and are used by Apple- or third-party software. Remember thatif you choose to install a newer Python version from python.org, you will havetwo different but functional Python installations on your computer, so it willbe important that your paths and usages are consistent with what you want to do.
IDLE includes a help menu that allows you to access Python documentation. If youare completely new to Python you should start reading the tutorial introductionin that document.
If you are familiar with Python on other Unix platforms you should read thesection on running Python scripts from the Unix shell.
4.1.1. How to run a Python script¶
Your best way to get started with Python on Mac OS X is through the IDLEintegrated development environment, see section The IDE and use the Help menuwhen the IDE is running.
If you want to run Python scripts from the Terminal window command line or fromthe Finder you first need an editor to create your script. Mac OS X comes with anumber of standard Unix command line editors, vim andemacs among them. If you want a more Mac-like editor,BBEdit or TextWrangler from Bare Bones Software (seehttp://www.barebones.com/products/bbedit/index.html) are good choices, as isTextMate (see https://macromates.com/). Other editors includeGvim (http://macvim-dev.github.io/macvim/) and Aquamacs(http://aquamacs.org/).
To run your script from the Terminal window you must make sure that/usr/local/bin
is in your shell search path.
To run your script from the Finder you have two options:
Drag it to PythonLauncher
Select PythonLauncher as the default application to open yourscript (or any .py script) through the finder Info window and double-click it.PythonLauncher has various preferences to control how your script islaunched. Option-dragging allows you to change these for one invocation, or useits Preferences menu to change things globally.
4.1.2. Running scripts with a GUI¶
With older versions of Python, there is one Mac OS X quirk that you need to beaware of: programs that talk to the Aqua window manager (in other words,anything that has a GUI) need to be run in a special way. Use pythonwinstead of python to start such scripts.
With Python 3.9, you can use either python or pythonw.
4.1.3. Configuration¶
Python on OS X honors all standard Unix environment variables such asPYTHONPATH
, but setting these variables for programs started from theFinder is non-standard as the Finder does not read your .profile
or.cshrc
at startup. You need to create a file~/.MacOSX/environment.plist
. See Apple’s Technical Document QA1067 fordetails.
For more information on installation Python packages in MacPython, see sectionInstalling Additional Python Packages.
4.2. The IDE¶
MacPython ships with the standard IDLE development environment. A goodintroduction to using IDLE can be found athttp://www.hashcollision.org/hkn/python/idle_intro/index.html.
4.3. Installing Additional Python Packages¶
Rudys car wash. There are several methods to install additional Python packages: Pay with neteller.
Packages can be installed via the standard Python distutils mode (
pythonsetup.pyinstall
).Many packages can also be installed via the setuptools extensionor pip wrapper, see https://pip.pypa.io/.
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4.4. GUI Programming on the Mac¶
There are several options for building GUI applications on the Mac with Python.
PyObjC is a Python binding to Apple’s Objective-C/Cocoa framework, which isthe foundation of most modern Mac development. Information on PyObjC isavailable from https://pypi.org/project/pyobjc/.
The standard Python GUI toolkit is tkinter
, based on the cross-platformTk toolkit (https://www.tcl.tk). An Aqua-native version of Tk is bundled with OSX by Apple, and the latest version can be downloaded and installed fromhttps://www.activestate.com; it can also be built from source.
wxPython is another popular cross-platform GUI toolkit that runs natively onMac OS X. Packages and documentation are available from https://www.wxpython.org.
PyQt is another popular cross-platform GUI toolkit that runs natively on MacOS X. More information can be found athttps://riverbankcomputing.com/software/pyqt/intro.
4.5. Distributing Python Applications on the Mac¶
The standard tool for deploying standalone Python applications on the Mac ispy2app. More information on installing and using py2app can be foundat http://undefined.org/python/#py2app.
4.6. Other Resources¶
The MacPython mailing list is an excellent support resource for Python users anddevelopers on the Mac:
Another useful resource is the MacPython wiki:
Tom Clancy's | |
---|---|
Current logo of the Tom Clancy's franchise since 2010 (taken from Splinter Cell Blacklist) | |
Genre(s) | action, tactical shooter |
Developer(s) | Red Storm Entertainment Ubisoft Montreal Ubisoft Paris Ubisoft Milan Ubisoft Shanghai Ubisoft Bucharest Ubisoft Quebec Gameloft Massive Entertainment Ubisoft Reflections Ubisoft Leamington Ubisoft Sofia Ubisoft Kyiv Ubisoft Toronto Ubisoft Singapore Ubisoft Annecy Darkworks Oxford Digital Enterprises Ltd. MicroProse Images Software Ltd. Beam Software Clancy Interactive Entertainment Kama Digital Entertainment Grin Virtuos High Voltage Software Next Level Games Capstone Software |
Publisher(s) | Red Storm Entertainment Ubisoft Gameloft Argus Press Software Ltd MicroProse Grandslam Interactive Ltd. Hi-Tech Expressions, Inc. Simon & Schuster Interactive IntraCorp |
Platform(s) | Amiga, Apple II, Apple IIgs, Atari ST, Commodore 64, DOS, ZX Spectrum, MSX, Commodore 64, PC-98, Amstrad CPC, Game Boy, NES, SNES, Microsoft Windows, GameCube, Game Boy Advance, PlayStation 2, Nintendo 64, PlayStation, Mac OS, Game Boy Color, Sega Dreamcast, PlayStation Network, mobile phones, N-Gage, Xbox, PlayStation Portable, Nintendo DS, PlayStation 3, Xbox 360, iOS, Xperia Play, Android, Bada, Wii, Nintendo 3DS, PlayStation 4, Xbox One, Wii U, BlackBerry PlayBook, Palm Pre, Symbian, Stadia, Xbox Series X, Xbox Series S, Playstation 5 |
Tom Clancy's is a branding used by video game company Ubisoft for video games, some of which feature the works of American author Tom Clancy, while a majority of the games are unrelated to Clancy's work. The various sub-series are unrelated to each other, although most are shooters in modern or near-future military settings.
History[edit]
In 1996, Clancy co-founded the video game developerRed Storm Entertainment. He has had his name on several of Red Storm's most successful games. Red Storm was later bought by publisher Ubisoft, which continued to use the Clancy name, though the extent of Clancy's actual involvement with creation of the games and development of intellectual properties, if any, was unclear. This game series includes:
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- The Hunt for Red October (1987): Submarine simulation loosely based on the novel of the same name. Produced by Grandslam Entertainment for IBM PC, C64, and Amiga.
- Red Storm Rising (1988): Submarine sim loosely based on the novel of the same name. Produced by MicroProse for IBM PC, C64, and Amiga.
- The Hunt for Red October (1990): Submarine sim based on the movie of the same name. Produced by Grandslam Entertainment for Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, and ZX Spectrum.
- The Hunt for Red October (1990): Submarine sim based on the movie of the same name. Produced for Nintendo Entertainment System, Game Boy, and Super NES.
- The Cardinal of the Kremlin (1991): Management simulation based on the novel of the same name. Produced by Capstone Software for Amiga and DOS.
- SSN (1996): Submarine sim based on the novel of the same name. Produced by Simon & Schuster Interactive for IBM PC.
- ruthless.com (1998) by Red Storm Entertainment: Strategy game based loosely on the book of the same name.
- Shadow Watch (2000): Turn-based strategy based on the Power Plays novel of the same name.[1]
- The Sum of All Fears (2002): Tactical first-person shooter similar in style to Rainbow Six, but based on the Ghost Recon engine. The plot is based on the movie of the same name. Produced by Ubisoft for Microsoft Windows and Nintendo GameCube system.
In 2008, Ubisoft acquired the rights to Clancy's name for video games.[2] All games that were released are connected and set in the same universe.
Games[edit]
1998 | Tom Clancy's Rainbow Six |
---|---|
1999 | Tom Clancy's Rainbow Six: Rogue Spear |
2000 | |
2001 | Tom Clancy's Rainbow Six: Take-Down - Missions in Korea |
Tom Clancy's Ghost Recon | |
2002 | Tom Clancy's Ghost Recon: Desert Siege |
Tom Clancy's Rainbow Six: Lone Wolf | |
Tom Clancy's Ghost Recon: Island Thunder | |
Tom Clancy's Splinter Cell | |
2003 | Tom Clancy's Rainbow Six 3: Raven Shield |
2004 | Tom Clancy's Ghost Recon: Jungle Storm |
Tom Clancy's Splinter Cell: Pandora Tomorrow | |
Tom Clancy's Ghost Recon 2 | |
2005 | Tom Clancy's Splinter Cell: Chaos Theory |
Tom Clancy's Rainbow Six: Lockdown | |
Tom Clancy's Ghost Recon 2: Summit Strike | |
2006 | Tom Clancy's Ghost Recon Advanced Warfighter |
Tom Clancy's Rainbow Six: Critical Hour | |
Tom Clancy's Splinter Cell: Essentials | |
Tom Clancy's Splinter Cell: Double Agent | |
Tom Clancy's Rainbow Six: Vegas | |
2007 | Tom Clancy's Ghost Recon Advanced Warfighter 2 |
2008 | Tom Clancy's Rainbow Six: Vegas 2 |
Tom Clancy's EndWar | |
2009 | Tom Clancy's H.A.W.X |
2010 | Tom Clancy's Splinter Cell: Conviction |
Tom Clancy's H.A.W.X 2 | |
Tom Clancy's Ghost Recon Predator | |
Tom Clancy's Ghost Recon (2010) | |
2011 | Tom Clancy's Ghost Recon: Shadow Wars |
2012 | Tom Clancy's Ghost Recon: Future Soldier |
2013 | Tom Clancy's Splinter Cell: Blacklist |
2014 | Tom Clancy's Ghost Recon Phantoms |
Tom Clancy's EndWar Online | |
2015 | Tom Clancy's Rainbow Six Siege |
2016 | Tom Clancy's The Division |
2017 | Tom Clancy's Ghost Recon Wildlands |
2018 | |
2019 | Tom Clancy's The Division 2 |
Tom Clancy's Ghost Recon Breakpoint | |
2020 | Tom Clancy's Elite Squad |
2021 | Tom Clancy's Rainbow Six Quarantine |
Rainbow Six (1998-Present)[edit]
The Rainbow Six series: Squad-based first persontactical shooters, based on the novel of the same name, typically taking place in closed urban environments. 14 Rainbow Six games have been produced so far.
- Tom Clancy's Rainbow Six (1998)
- Tom Clancy's Rainbow Six: Eagle Watch (1999)
- Tom Clancy's Rainbow Six: Rogue Spear (1999)
- Tom Clancy's Rainbow Six: Urban Operations (2000)
- Tom Clancy's Rainbow Six: Covert Operations Essentials (2000)
- Tom Clancy's Rainbow Six: Black Thorn (2001)
- Tom Clancy's Rainbow Six: Take-Down – Missions in Korea (2001) (Not released outside of Korea)
- Tom Clancy’s Rainbow Six: Lone Wolf (2002)
- Tom Clancy's Rainbow Six 3: Raven Shield (2003)
- Tom Clancy's Rainbow Six 3: Athena Sword (2004)
- Tom Clancy's Rainbow Six 3: Black Arrow (2004)
- Tom Clancy's Rainbow Six 3: Iron Wrath (2005)
- Tom Clancy's Rainbow Six: Broken Wing (2003)
- Tom Clancy's Rainbow Six: Urban Crisis (2004)
- Tom Clancy's Rainbow Six: Lockdown (2005)
- Tom Clancy's Rainbow Six: Critical Hour (2006)
- Tom Clancy's Rainbow Six: Vegas (2006)
- Tom Clancy's Rainbow Six: Vegas 2 (2008)
- Tom Clancy's Rainbow Six: Shadow Vanguard (2011)
- Tom Clancy's Rainbow 6: Patriots (Cancelled)
- Tom Clancy's Rainbow Six Siege (2015)
- Tom Clancy's Rainbow Six: Parasite (Quarantine) (2021)
Ghost Recon (2001-Present)[edit]
The Ghost Recon series: Squad-based first-and third-persontactical shooters. Unlike Rainbow Six, Ghost Recon usually takes place in larger, outdoor environments. There have been 15 Ghost Recon games so far.
- Tom Clancy's Ghost Recon (2001)
- Tom Clancy's Ghost Recon: Desert Siege (2002)
- Tom Clancy's Ghost Recon: Island Thunder (2002)
- Tom Clancy's Ghost Recon: Jungle Storm (2004)
- Tom Clancy's Ghost Recon 2 (2004)
- Tom Clancy's Ghost Recon 2: Summit Strike (2005)
- Tom Clancy's Ghost Recon Advanced Warfighter (2006)
- Tom Clancy's Ghost Recon Advanced Warfighter 2 (2007)
- Tom Clancy's Ghost Recon Predator (2010)
- Tom Clancy's Ghost Recon (2010)
- Tom Clancy's Ghost Recon: Shadow Wars (2011)
- Tom Clancy's Ghost Recon: Future Soldier (2012)
- Tom Clancy's Ghost Recon Phantoms (Closed)
- Tom Clancy's Ghost Recon Wildlands (2017)
- Tom Clancy's Ghost Recon Breakpoint (2019)[3][4]
Splinter Cell (2002-2013)[edit]
The Splinter Cell series: action-adventurethird-person shooter covert-ops stealth games; lately spawned a line of books written by a series of different authors, all writing under the pseudonymDavid Michaels.
- Tom Clancy's Splinter Cell (2002)
- Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)
- Tom Clancy's Splinter Cell: Chaos Theory (2005)
- Tom Clancy's Splinter Cell: Essentials (2006)
- Tom Clancy's Splinter Cell: Double Agent (2006)
- Tom Clancy's Splinter Cell: Conviction (2010)
- Tom Clancy's Splinter Cell: Blacklist (2013)
Endwar (2008-2014)[edit]
The EndWar series: Real-time tactics strategic war game; set in a speculative World War III, taking place in 2020.
- Tom Clancy's EndWar (2008)
- Tom Clancy's EndWar Online (2014) (Closed)
H.A.W.X. (2009-2010)[edit]
H.A.W.X. series: Combat-based arcade flightvideo games.
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- Tom Clancy's H.A.W.X (2009)
- Tom Clancy's H.A.W.X 2 (2010)
The Division (2016-2019)[edit]
Tom Clancy's The Division is a 2016 online-onlyaction role-playingthird-person shootervideo game developed by Massive Entertainment and published by Ubisoft, with assistance from Red Storm Entertainment, for Microsoft Windows, PlayStation 4 and Xbox One. The Division is set in a dystopianNew York City in the aftermath of a smallpoxpandemic; the player, who is an agent of the titular Strategic Homeland Division, commonly referred to as simply 'The Division', is tasked with helping to rebuild the Division's operations in Manhattan, investigating the nature of the outbreak and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as collaborative and player versus player online multiplayer.
The game received positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division is the company's bestselling game, and the industry's biggest first-week launch for a new game franchise, generating an estimated amount of $330 million.
- Tom Clancy's The Division (2016)
- Tom Clancy's The Division 2 (2019)
References[edit]
- ^Ryan, Michael E. (April 12, 2000). 'Shadow Watch'. Gamespot. Retrieved March 23, 2012.
- ^'Ubisoft buys Tom Clancy's name'. CNET. March 20, 2008.
- ^JOE SKREBELS (May 9, 2019). 'GHOST RECON BREAKPOINT GAMEPLAY REVEALED, RELEASE DATE ANNOUNCED'. Ign. Retrieved May 9, 2019.
- ^Hoggins, Tom (June 15, 2015). 'E3 2015: Ubisoft announce Ghost Recon: Wildlands'. The Telegraph. Retrieved June 15, 2015.