Playing with fire. How to make a fireball. Holdable and safe. Markdown works with BBEdit 6.1 or later on Mac OS X. It also works with BBEdit 5.1 or later and MacPerl 5.6.1 on Mac OS 8.6 or later. If you’re running Mac OS X 10.2 (Jaguar), you may need to install the Perl module Digest::MD5 from CPAN; Digest::MD5 comes pre-installed on Mac OS X 10.3 (Panther).

In 2874, criminals are cloned and sent into perilous missions across temporal anomalies causing havoc.

Project Fireball is the first escape room online with role-playing features, it was developed for the IGMC 2017 game jam, I really hope you enjoy it.

The game was removed since it required an active server, I have an itch to make it into a single player experience some day. It's on hold.

Game Tips

  • Communication and coordination is key to surviving.
  • The laboratory is a great place to meet people and create teams.
  • All participants gain resolve when a room is cleared, a bonus amount is given to the player who performed best.
  • Play with sound! Seriously, especially when you pick that phone.

Glossary

  • Health: If your health drops to 0, you die and respawn losing 1 resolve.
  • Stamina: You lose 1 stamina after every successful save.
  • Resolve: Achieve the impossible and increases luck.

Controls

  • Movement: W, A, S, D / Arrow Keys / Left Click
  • Action/Confirm: Enter / Left Click
  • Cancel: Esc / Right Click
  • Open/Close Chat: F1
  • Join/Create Game: F6
  • Controller Support
StatusOn hold
AuthorRehmlok Arts
GenreRole Playing
Made withRPG Maker
Tagsescape-room, MMORPG, online-game, project-fireball, Puzzle-Platformer, puzzle-rpg, rehmlok-arts, rhemlok, RPG Maker

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It keeps loading infinity,just because it's online,WHY is this happening,PEOPLE where i live need to play ? this game,OUR just someone needs to play in ? I CANT PLAY

Project Fireball, a (secret santa) review
The Short: An intriguing game, that I was ultimately unable to really play due to the required multiplayer of at least 3 people.
Pros:
  • Nice modification of standard tileset, giving a fresh feel.
  • Interesting music -- it's kinda weird, but I like it.
  • Impressive-seeming multiplayer functionality on an RPGmaker game (see cons)


Cons:

  • A multiplayer game without a player base. The game is presumably a room-escape of some sort, but requires at 3 people to actually play. I've logged in on several occasions and never seen another player online. While I could try to round up a couple friends to play, I'm frankly not inclined to rope my friends into what is effectively a beta test of a game that may or may not be fun. That said, if you have friends that like trying new, untested co-op games, this seems interesting.
  • There is no option menu. It's not even possible to quit the game without x-ing out the corner, or hitting f5. At the very least a quit button would be nice.
  • Requiring a formal account (and use of an email address) is kind of obnoxious when it comes to testing/trying out a new game. If I wasn't reviewing it for the secret santa thread, I probably would have quit right then.


So, I really don't have a review of the game here obviously. Judging from the care put into crafting the lobby room, I imagine it could be quite good. I hope people with more friends than me are willing to give it a go.

I'm sorry you had such a difficult time finding others to play with. I know we mentioned it on the page, but feel free to use our discord channel to find others playing the game: https://discord.gg/SbbDvnf

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As a self-employed program manager, Tim specializes in large-scale data migrations and the development of sustainable business intelligence (BI) and analytic solutions. He has a wealth of experience in both IT and capital asset delivery, as well as general management, operational, and strategic roles in asset-intensive industries and regulation.

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Project Fireball Mac Os X

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Fireball

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Project Fireball Mac Os 11

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