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The 'Drift Stage: 2016 Convention Demo' was originally compiled for use at the 2016 Minecon convention in Anaheim California. The build represented in this archive was released exclusively to Kickstarter & Humble Bundle backers in September of 2016. While the content remains the same, various bug fixes, patches, and game-play improvements were implemented after the convention - making this the 'best' possible version of this demo.

Featuring the final layout of the 'Eventide Highway' course present in the original 2014 prototype, The Convention version demoed near complete vehicle physics with full collision models, graphic improvements, custom control layouts, choice of automatic or manual transmission - and most importantly: split screen four-player.

After drawing crowds for the full extent of the convention, this build was quickly archived while newer version were developed.

Unfortunately, things did not work out as planned - Drift Stage's Steam release did not meet its expected release goal of Q4 2016 - Q1 2017. and after a considerable amount of time - the decision was been made to make this build available to the public.

This version of Drift Stage (and any subsequent unreleased or future versions) would not exist without the support and enthusiasm of Drift Stage's fans. Thank you for your support ā€“ this public release would not have been possible without you.


Basic Controls

  • Left Stick - [Arrow Keys] - Steering / Menu Navigation
  • RT / [C] - Accelerate
  • LT / [X] - Brake
  • START / [Esc] - Pause
  • [Mouse] - Menu Navigation (Optional)

Gamepad & Keyboard Controls:

[Note]: Controls written ā€œ[In This Manner]ā€ indicate keyboard controls.

Be sure to plug as many controllers into you computer as required before launching the game; ensuring they are both detected before selecting any game modes (hot-swapping controllers was in-development at the time).

Xbox 360 / Xbox One controllers are recommended - but the build was designed with support for PlayStation 3/4 controllers and some generic game pads.

Menus:

Use Left Stick or [Arrow Keys] and A button or [Space] to navigate the main menu.

Press Start or [Enter] to confirm on main menus.

To pause the game or exit the main menu, press [Esc].

Options:

Options can be set from the Options Menu item on the main menu - or during a race by pausing the game and selecting options.

Available options:

  • Graphics - Adjust screen resolution and graphic quality settings.
  • Controls - Rebind Menu or Racing controls to your liking (Keyboard & Gamepad).
  • Gameplay - Adjust measurement units (KPH/MPH) and other misc. settings.

Driving & Steering:

[Note: All controls can be rebound in the controls option menu]

To steer your vehicle, use the Left Stick or [Arrow Keys].

To accelerate, hold Right Trigger or press [C]. Begin braking by pressing Left Trigger or [X]. You can brake while accelerating to slow down without entering a drift.

To drift you car, release the accelerator (Right Trigger or [C]), and then briefly press the brakes (Left Trigger or [X]) while steering left or right with Left Stick or [Arrow Keys].

Steer during a drift by turning in the direction of a corner with Left Stick or [Left & Right Arrow Keys].

To return your car to normal driving position after preforming a drift, use Left Stick or [Left & Right Arrow Keys] to steer the vehicle back to the center of the course.

Tap or hold the brakes ([X] or Left Trigger]) while exiting a drift to help control your exit speed.

Manual Transmission Only:

Shift Up - [Left Shift]
Shift Down - [Left Ctrl]

[Note: Be sure to remap your controls - your ideal layout is likely not the default.]

Pro-Tips

Make use of the cars inertia and entry angle to maintain high speeds while drifting.

Slight correction can make the difference - don't over compensate for a subtle change in direction.

Tap or hold the brakes ([X] or Left Trigger]) while exiting a drift to help control your exit speed.

Some corners can be cleared faster without entering a drift.

Check your control bindings if something doesn't feel right - every button can be remapped to the players liking.

Photo Mode:


Make use of the filters to change the look of the image, or increase the output resolution.

Screenshots save to your desktop directory in a folder called 'Drift Stage Screenshots'.

Linux directory: /root/Desktop/Drift Stage Screenshots/

Split Screen Multiplayer

Selecting 'Multiplayer' from the main menu will bring you to the multiplayer select screen. Follow the on-screen prompts to join a race ( [X] or A ).

Players can choose to use a keyboard or controller. In the event you only have one controller - the keyboard can be used simultaneously.

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Be sure to plug as many controllers into your computer as required before launching the game; ensuring they are both detected before selecting any game modes (Hot-swapping controllers was in-development at the time).

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Xbox 360 / Xbox One controllers are recommended - but the game is designed to support PlayStation and some generic game pads.

Installation Instructions

Extract the .zip containing the relevant file for your OS, and run the contained software.

Remote desktop manager enterprise 4 6 1 0 download free. Mac Troubleshooting:

If the application fails to launch - or crashes during loading - try giving the directory: 'driftstage.app/Contents/MacOS/driftstage' executable permissions (chmod a+x).

In the event you encounter graphical bugs and freezing, check your graphics quality settings and make sure they are set to 'low'. Certain graphical effects such as shadows and motion blur may not render correctly on older hardware, causing Drift Stage to run adversely. Win the game mac os.

Be sure to restart the game after any changes are made to ensure no residual issues occur.

Linux Troubleshooting:

Your experience with this build may vary depending on your choice of Linux distribution. If you encounter issues with your controller not detecting properly, or other critical bugs such as hard crashes, we recommended you check your terminal for any driver conflicts or other signs of specific issues. Divinity original sin 2 werewolf.

Multiple plugins used by Drift Stage have since been updated to meet broader systems specifications, but this specific iteration of the game is using 2015-2016 era versions.

If no work around or solution is found, we recommend running the PC version with Wine - a free Windows emulator for Linux.

Bugs

As with previous developmental build releases, this version of Drift Stage has multiple bugs that may interrupt your race if you encounter them at the wrong time. Quitting to the main menu and restarting is necessary, but be sure to take a screenshot of where you end up.

Clipping out of bounds due to a very hard collision (with the barrier or with another player) may cause you to fall through the map. A collision that causes the player vehicle to fly up over the barriers will also result in falling out of bounds, but is not directly caused by clipping.
Sudden FPS drops or poor performance increase the chance of this occurring - so make sure your game is running above 30fps consistently or you may need to lower your graphics settings.

Small camera 'jumps' occur on certain cars (ZX78).

Some translation errors exist in the Japanese and Chinese written on billboards. These issues were fixed it later builds - with some issues due to incorrectly flipped UV maps (textures).

License Info

Cardone university login. Drift Stage Ā© 2014 - 2020 Super Systems Softworks - All Rights Reserved.

Myrone Ā© 2020 Hugh Myrone - All Rights Reserved.

Credits

DD - Artwork & Concept.

Myrone - Original Score & Sound Design.

Chase Pettit - Programming & Code.


Special Thanks:

Drift Stage Backers, Fans, and Supporters.
Drift Stage World Record Holders & SpeedRunners.
Drift Stage Modding Community.
Drift Stage Debug Team (2013-2019)
Tumblr Staff 2012-2015.
Fractal Phase Games Corp.
Pinku Style - Misawa (DJ).
SBFP:Z .
Red Bull Games.
Nicalis, Inc.
Devolver Digital Games.
Mojang Inc.
'Indie Mega Booth' Anaheim Staff.
E3 Staff 2015 -2016.

2019 PUBLIC RELEASE DEBUGGING:

Zoltar007 (2019 Mac OS workaround, change-list reference).

Randomviewer (2019 Linux debugging and Wine testing - troubleshooting)

This software demo and its contents are applicable to the following Creative Commons license:

CC BY-NC-ND 4.0

Read the included license .PDF, or click here for more information.


All content used with permission.

Drift Stage Ā© 2014 - 2020 Super Systems Softworks - All Rights Reserved.


StatusOn hold
Rating
AuthorSuper Systems
GenreRacing
Tags80s, 90s, cars, Cyberpunk, drifting, drift-stage

Install instructions

Extract the .zip containing the relevant file for your OS, and run the contained software.

Download

DriftStage_Convention16_0.4.675.4863_Linux.zip86 MB

1999: A year ago at this time, I found myself doing one of the ā€œrequiredā€ columns that seem to emanate from all columnists around this time. Itā€™s just sort of expected in the Mac community that a columnist will have something to say about each MacWorld Expo, an end-of-the-year review, a ā€œlook aheadā€ column for the new year, and a piece on each major hardware and/or system release from Apple.

The piece I did last year was for the MacTimes News Network. MacTimes had surged to prominence in the latter part of 1998 with an infusion of new writers added to the already content-rich site. Now, just twelve months later, MacTimes is up for sale and the site is inactive.

Appleā€™s Rebound

A year ago, Apple Computer appeared to be undeniably coming out of the woods, but was still a niche market player. Appleā€™s stock had climbed from a low of around $13 per share to nearly $40. After topping out at $118 per share a month ago, Apple stock now hangs around the $100 mark, an indication that at least investors think Apple is going to be around for awhile.

Rebound (itch) (sam Low) Mac Os 7

While sales of Apple products are currently close to an all time high, there are lingering problems that Apple should address to insure their continued success. A lot can happen in just one short year.

ā€˜Whatā€™s an iMac?ā€™

In a turn that about knocked me over, I talked last summer to a number of folks who still think Apple is on its way out. Then, in October, when my wife Annie and I gave my newlywed son an iMac, his lovely bride brought us back to reality by saying, ā€œWhatā€™s an iMac?ā€ I guess Iā€™d fooled myself with the success of the iMac and G3s into thinking most folks knew Apple was back, if only as a minor player. But the volume of people who still believe Apple is dead or dying is incredible.

One of those people is my wifeā€™s boss. At their company Christmas party, he asked me about the iMac. He wanted to know if there were any issues that should dissuade him from getting one for his son for Christmas. He had previously told Annie that he thought his son had some real talent in graphics and that he wanted to help those skills develop. This is the same guy who ridicules Apple and Macs, but when he hired a graphic artist didnā€™t even blink when she required a Mac as a condition of employment!

Unfortunately, the last minute iMac shoppers in our area usually would have a two-hour drive to the nearest Apple Authorized Reseller who had any Macintoshes in stock. In a stroke of luck while finishing my Christmas shopping, I found that our local Samā€™s Wholesale Club had several 333 MHz iMacs for sale. (They havenā€™t carried Apple products since the old Performa days.) When I passed along the info that grape and tangerine models were still there, Anneā€™s boss replied, ā€œGrape and tangerine!ā€

Isnā€™t Apple Still Beleaguered?

This push and pull of folks who donā€™t know anything about Apple, or who think Apple is still down and out, mixed with Appleā€™s resurgence, give me pause to consider just how much can happen in a year. While Apple is riding high on the continuing success of the iMac series, there are possible pitfalls awaiting them. Many of these pitfalls which could reduce Apple to its previous ā€œbeleagueredā€ status are continuing uncorrected problems of the past. Foremost among these problems are production and distribution.

Apple still has a problem with getting hot products to market in sufficient volume to supply demand. The lack of products being available when they should has been chronicled repeatedly on the web, but Apple still seems unable to correct this issue and certainly misses many impulse buyers.

No iBooks on Display at Sears

A single case in point is the iBook. When I walk through the computer department at our local Sears, I usually end up talking computers with Ryan, the excellent sales rep who sold me my sonā€™s iMac. He complains that they canā€™t even get a floor model of the iBook for display. This particular Sears store carries no iMacs in stock by design. When someone wants an iMac or iBook, Ryan has to offer to order it.

Of course, he has ample stock of various other brands of PCs, so the prospective Macintosh buyer in Terre Haute, Indiana, canā€™t even see a floor model of the iBook ā€“ and has to wait a few days if they want to buy an iMac. Interestingly, whenever I go through that department, there is invariably someone at the floor model iMac, while few stop to fiddle with the various PCā€™s on display.

Apple Miscues

Apple has a continuing problem with image and customer service. The great G4 debacle of 1999 is unique in my memory of computer sales. Canceling orders for a product ā€“ and then offering to reinstate those orders for a lesser product at the same price as the faster one they had ordered, is beyond belief. But Apple did it, and their subsequent retraction and apologies canā€™t erase the memory of their attempted rip-off of loyal customers. That single action gave Mac users an unparalleled look into the true corporate heart and soul of Apple Computer. It wasnā€™t and isnā€™t a pretty sight. Those who received order cancellation notices will remember this one.

Rebound (itch) (sam Low) Mac Os Update

The great G4 rip-off attempt came right on the heels of the G4 block, which was apparently introduced into the Blue and White G3 on purpose. Whatever the purpose of that block, the appearance of Appleā€™s actions was that it was trying to force previous customers to purchase new G4 Power Macs by blocking the upgrade path to third-party G4 upgrades for Blue and White G3 owners.

While itā€™s only my opinion (remember, this is an opinion column), I think that without the pressure from PowerLogix and Newer Technology breaking down the G4 block, Apple would have remained totally mum on the issue and and left its Blue and White buyers without any upgrade options to the G4. I suspect Blue and White owners will remember this act for quite awhile.

Poor Customer Service

I probably came by some of these harsh views of Apple Computer from my own incredibly negative experiences with their customer service department. If it were just me, I might be able to easily dismiss my concerns about Appleā€™s poor customer service as just a fluke, but emails from readers say the problem is far more widespread. While there are positive emails as well, the read I get tells me Apple may need to look at the results other computer companies have achieved through poor customer service. Packard Bell is one that immediately comes to mind.

Sadly, despite Steve Jobs ā€œfireside chatā€ with educators that promised so much just a year ago, Apple has apparently written off the education market to the PC crowd. While Apple disputes the diminishing education market share numbers, they also have done little to nothing to preserve their remaining, but quickly eroding education base.

Plain Dumb Design

Finally, Apple has to overcome its intransigence factor. Anyone who has used the new Apple keyboard or round mouse for any length of time has to be seriously considering a usable third party keyboard and mouse. Kensington, Macally, and others should be thrilled with Appleā€™s continuing foolishness of shipping good computers with what are now generally accepted to be real second-string keyboards and mice!

There are rumors that Apple just might change the design of these items. I hope so, because when I recommend an Apple Computer product, I now have to recommend the prospective buyer consider a non-Apple branded monitor, an immediate RAM upgrade (until recently), a peripheral removable storage device to compensate for the missing floppy drive, and a replacement keyboard and mouse.

Apple Arrogance

While Appleā€™s future appears quite rosy on the surface, their recent miscues add a bit of somberness to any evaluation of its future. Apple has some persistent problems that need attention. Making enough of the right product at the right time is critical. Getting that product into highly visible retail locations is also critical.

The other problems, unfortunately, go right to the heart of Appleā€™s legendary corporate arrogance. Itā€™s a ā€œno-brainerā€ that there can be no repeat of anything like the twin G4 debacles of 1999. Attention to true customer service that produces customer-satisfying results without hours on hold is probably totally beyond Appleā€™s current realm of comprehension. Hyping products such as Sherlock and Mac OS 8.5 as ā€œrevolutionaryā€ leaves buyers wondering what to believe when they hear anything from Apple Computer.

Correcting many of the attitude problems would necessarily entail a total change at the top of Apple Computer. Lopping off the heads of those who brought Apple back from the grave doesnā€™t seem a really bright strategy, though. So where do the answers come from? I donā€™t know, but I hope someone at Apple with the power to take corrective action is considering these things. If not, Appleā€™s star has probably risen about as high as itā€™s going to go.